How we work.
Two jobs, one team. First we get your product to market — workshop, customer analysis, prototypes every 48 hours, a real build, a launch on day 28. Then we keep it running and getting better, every week, for as long as you want.
Building something new.
Most failed products were built well and aimed wrong. So the first ten days are about aiming: who buys this, what they will pay for, and what the smallest version is that earns money. The building comes after, and goes fast because nobody is guessing.
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00
A 30-minute call
Before we startYou tell us what should exist and who it is for. We tell you whether it fits four weeks, what it will cost, and when we can start — or that we are not the right team for it.
You leave with a fixed price and a start date. Not sure yet? The €490 Blueprint is this step done properly: a 90-minute working session and a written build plan you can take anywhere.
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01
Design workshop
Day 1 · half a dayA working session with you and anyone who knows the customer. We map who the product is for, the one job it does for them, the screens that job needs, and — just as important — everything that waits until after launch. We sketch the core flow together on the call.
You get a one-page product brief, a flow map of the core journey, and a written list of what is in and out of version one.
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02
Customer analysis
Days 2–4Five to eight conversations with people from your target market — from your network or a list we build together — about how they solve the problem today and what they pay for it. Alongside: the competitors they mention, what those charge, and how many people search for the problem.
You get a short findings note: what customers said in their own words, what they would pay, who you are really up against, and the scope change it implies — before a line of production code exists.
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03
Prototype loops
Days 3–10 · every 48 hoursA clickable prototype of the core flow within 48 hours of the workshop. It goes in front of real users the same day; what confuses them changes before the next version, 48 hours later. Three or four loops in, the flow is settled and the interface design is done.
You get a prototype link you can share with anyone, and notes from every test round.
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04
Build
Weeks 2–4The real product, on a live staging URL from the first week, so you click through it instead of reading status updates. Every Friday is a demo of what shipped and a decision on what comes next. Sign-in, payments, email, analytics and search indexing are part of the build, not extras.
You get working software every week, and a say in every week's priorities.
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05
Launch
Day 28Go-live on your own domain and accounts: hosting, database, payments, email sending, analytics and search console are in your name from the start. We check the live site end to end — home, sign-up, checkout — before we call it launched.
You get a live product you own completely, 30 days of fixes, and the option to have us run it from here.
Why 48 hours, and not two weeks.
The expensive mistakes in a new product are decided in the first ten days. Short loops make them cheap.
Running it, every day after.
Launch is when a product starts needing someone. Run is that someone: the same senior team, with operations tooling that watches every product we look after. It starts with a takeover — for a product we built, or for one someone else did.
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01
Takeover
Weeks 1–2We get access to everything — code, hosting, domain, database, payments, email — and make sure it is in your name. Backups are taken and a restore is tested. We read the codebase, write down how it works, and fix whatever is broken first. Then monitoring, error tracking and a deploy pipeline with a live check after every release go in.
You get a takeover report: what we found, what we fixed, what is risky, and the first improvements we recommend.
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02
Every week
From week 3MondayYou pick this week's improvement from the list, or bring a new one.Tue–ThuWe build it, alongside fixes for anything the monitoring caught.ThursdayRelease, then a check of the live site: home, sign-in, checkout.FridayA short note: what shipped, what broke, what is next. -
03
Every month
The reportUptime, incidents and how they were handled, security updates applied, everything shipped, the numbers that matter for your product — visitors, sign-ups, payments — and our recommendation for the month ahead.
A normal day on a product we run.
None of this needs a ticket from you.
When it should grow faster.
Grow is Run plus a product team's worth of work aimed at growth: unlimited requests, shipped one at a time, and a weekly call to decide what moves the numbers.
Experiments
Pricing, onboarding and sign-up changes tested against real traffic, kept only when the numbers say so.
Search and AI answers
Pages and guides written for the questions your customers type into Google and ask ChatGPT.
Lifecycle email
Onboarding, activation and win-back messages that go to the right person at the right moment.
Customer conversations
Regular calls with users and churned users, so the roadmap follows evidence rather than opinions.
Analytics you trust
A funnel from first visit to paid, measured the same way every week.
Weekly releases
Every week something visible ships, verified on the live site.
What never changes.
You own everything
Code, data and every account are in your name from day one. Leave whenever you like and take it all with you.
Senior people only
No account managers, no juniors, no hand-offs. You talk to the people who build and run it.
Live from week one
You click a real URL, not a status report. Every Friday there is something new to click.
Measured from day one
Analytics and search indexing are in place at launch, so every later decision has numbers behind it.
Fixed prices
Build is a fixed price. Run and Grow are flat monthly fees you can pause or cancel any month.
Checked, not assumed
Every release is verified on the live site — sign-in and checkout included — or rolled back.
Where to start.
Tell us what should exist.
Thirty minutes. You leave with a fixed price and a start date. Build €6,900 once, then Run from €1,900 a month — or a straight answer that we're not the right fit.